Regole Poker Texas Hold'em Full Batte Colore
All-in – 'betting' or 'calling' with all of your chips. After going 'all-in', you can't participate in the next rounds of betting for that hand. If any more bets are placed after someone calls 'all-in', a side pot is created.
Texas Hold'em Rules. It seems like ancient history now, but there was a time when poker players weren't playing No-Limit Texas Hold'em. Fixed-Limit Hold'em was the game of choice at the turn of the millennium; before that, it was lowball and stud games, and before that, 5-Card Draw was the universal way to play. How to Work Out the Winning Poker Hand in Texas Hold'em One of the essential things you’ll need to learn when starting out playing poker is how to determine the winning poker hand. It seems like a simple thing to see which poker hand wins but there are a surprising number of scenarios where this isn’t clear.
Ante – chips put into the pot before a hand is dealt. 'Ante' is usually used in tournaments to speed up the game.
Back Door – a hand that is made using cards drawn from the 'turn' or 'river'. If you use both the 'turn' and 'river' cards, then your hand is called a 'Runner-Runner'.
Bad beat – losing a hand (when someone was thought to be the favorite) before or after the flop has been dealt.
Bankroll – the amount of chips that you have in your account. The size of your 'bankroll' determines how high of stakes you can bet.
Broadway – a deal that could potentially complete 'a nuts straight' (AKQJT), for example: KQ.
Big Blind – a forced bet that's placed by the player who sits to the left of the dealer. It also determines the stakes for the table, the maximum 'buy-in', and the minimum raise amount.
Big stack – a player with at least 100 BB in the cash games or that has an above average stack in the tournament.
Big stack bully – the player with the biggest stack at the table that uses it to his advantage to bully the other players
Bluff – betting with a very weak hand but implying that you have a monster hand so that you can win the pot without a showdown.
Board – all of the community cards on the table.
Button – the button (a small, round disk) is given to the player who bets last after the river is dealt (in other words, the dealer), therefore he/she has the best position at the poker table.
Buy-in – the amount of chips paid for entering the game, both in tournaments and cash games.
Call – calling the bet and putting the same amount of chips into the pot.
Calling station – a passive player that wants to see the flop and other streets as often as possible, even if his hand is very weak.
Check – if no one bets before you, you can check and pass to next player, without betting.
Check Raise – a play in which after checking on your turn, someone raises the next bet. Usually used to bait players to put more into the pot, while holding a very strong hand.
Coin flip – a situation in which both players have very similar odds of winning the hand, for example AK vs QQ.
Combo draw – drawing for multiple hands at the same time, for example: a flush and a straight.
Community cards – the cards that are face up on the table and belong to all of players.
Connectors – two cards that are one apart in rank, for example: 8 and 9.
Crying call – a desperate call when you are almost certain you have the worst hand.
Cut off – the position at the table that is to the right of the dealer. One of the last positions taken.
Dominant hand – a hand that is dominated by your opponent, usually by holding one of your outs and a higher kicker, for example: AK dominates KQ.
Donkey – a very weak player that is mostly losing.
Draw – the possibility of greatly improving your hand and creating a monster hand with certain cards that might be dealt on later streets.
Drawing Dead – a player that can't possibly improve his hand and win the pot.
Early position – usually the first three positions at the table, the worst positions to be in.
Fish – a very weak player that can only win with luck, not skill.
Flop – the first three community cards.
Flush draw – whenever a player can improve his hand to flush on the later street, he has a flush draw.
Fold – giving up the pot after a bet and mucking your cards.
Freeroll – free-to-enter tournament, a great way to build up your initial bankroll.
Freeze-out – a type of tournament without re-buys. When you lose all of your chips, you are eliminated.
Full ring – tables with 9 or 10 players.
GF – good fold. Used whenever one of the players makes a very good fold.
GG – good game, a greeting used to thank others for the game.
Gutshot – a draw in which we need exactly one card to complete a straight. For example: AKQT needs one of the jacks to complete a 'broadway'.
Heads-Up – a 'one-on-one' poker game.
Isolating – raising to minimize the amount of players involved in a hand, making it more likely to able to play 'Heads-Up'
Kicker – one of the cards in your hand that isn't used to complete your hand, but it could determine whether or not you win the pot.
Late position – 'button', 'cut-off', and the position to the right of these two, which makes them the best positions the table.
Leak – making the same mistake over and over that causes a player to lose more chips in a long run.
Limp – calling the 'big blind', a very passive play.
Loose – a term used to describe a player that plays a lot of hands, even the weak ones.
Maniac – an overly aggressive player.
Middle position – one of the middle positions at the table.
Monster – very strong hand that is a heavy favorite to win the pot.
Muck – A pile of all the folded cards, or to not show your hand at the showdown when you have been beaten.
Nh – nice hand.
Nuts – the best possible hand in certain situations.
Offsuit – pocket cards of different colors.
Open Ended Straight Draw – a hand that can complete a 'straight draw' using higher or lower sequential cards, for example: 'KQJT' can have either an 'ace' or a '9' added to them to form a 'straight draw'.
Out – a card that could come up on the table which would greatly improve your hand and let you win the pot.
Overbet – betting a very high amount that greatly exceeds the pot.
Overcards – pocket cards that are higher than any other card on the table, for example: AK with the 6,4,5 flop.
Overpair – a pocket pair that is higher than any pairs on the table, for example: JJ with the T74 flop.
Passive – a way of playing in which the player is mostly checking and calling, allowing the others to take the initiative.
Pocket Cards – two cards dealt to you by the dealer.
Pot limit – a type of poker game in which the maximum bet is the same size as the pot.
Pre-flop – the first round of betting, before the first community cards are shown.
Rags – worthless cards, usually after the flop or during later streets.
Rainbow – community cards that are different colors and make it impossible to form a 'flush draw'.
Re-raise – raising a raise. A very aggressive tactic, usually used when a player has a strong hand.
Rebuy – adding chips to your stack after losing some.
River – the final and fifth community card.
Satellite – a tournament in which the prizepool are tickets to better tournaments.
Short stack – a player who doesn't have very many chips at the table.
Showdown – the final stage of the game, when players reveal their cards to determine the winner.
Sit and go – a tournament that begins when the required amount of players registers.
Sit out – taking a break from the game.
Short handed – tables with a maximum of 6 players.
Slowplay – a passive play used by a player with a very strong hand to bait other players into putting more in the pot and to get more value.
Small Blind – a forced bet, equal to half of a 'big blind', placed by player to the right of the player who executed a 'big blind'.
Suited – pocket cards of the same suit. For example: AJ of diamonds.
Suited connectors – connectors of the same suit, for example: the 8,9 of clubs.
Stack – the amount of chips you have on the table.
Steal – raising from a late position with a weak hand to force 'blinds' to fold.
Straight draw – a hand that can be improved to form a 'straight'.
Tight – a way of playing where the player 'raises' and 'calls' with only strong hands and folds his/her weak ones. This is one of the most effective strategies.
Tilt – a player's mental state after losing one or more hands in a very unlucky way. Having the 'tilt' can cause you to play much worse and taking a break to cool off is strongly advised.
Top Pair Top Kicker – a hand in which you have the possible pair on the table with the best kicker. For example: AJ on J28 flop.
Turn – the fourth card put on the table by the dealer.
Ty – thank you.
Under The Gun – the first player to act 'pre-flop'.
Underdog – a hand that is dominated by another hand and has very low odds of winning. For example: KK vs AA.
Value bet – a bet in which the goal is to increase the size of a pot and take more chips from other players while holding a very strong hand.
Wheel – the lowest straight possible: A2345.
WP – well played.
All-in – 'betting' or 'calling' with all of your chips. After going 'all-in', you can't participate in the next rounds of betting for that hand. If any more bets are placed after someone calls 'all-in', a side pot is created.
Ante – chips put into the pot before a hand is dealt. 'Ante' is usually used in tournaments to speed up the game.
Back Door – a hand that is made using cards drawn from the 'turn' or 'river'. If you use both the 'turn' and 'river' cards, then your hand is called a 'Runner-Runner'.
Bad beat – losing a hand (when someone was thought to be the favorite) before or after the flop has been dealt.
Bankroll – the amount of chips that you have in your account. The size of your 'bankroll' determines how high of stakes you can bet.
Broadway – a deal that could potentially complete 'a nuts straight' (AKQJT), for example: KQ.
Big Blind – a forced bet that's placed by the player who sits to the left of the dealer. It also determines the stakes for the table, the maximum 'buy-in', and the minimum raise amount.
Big stack – a player with at least 100 BB in the cash games or that has an above average stack in the tournament.
Big stack bully – the player with the biggest stack at the table that uses it to his advantage to bully the other players
Bluff – betting with a very weak hand but implying that you have a monster hand so that you can win the pot without a showdown.
Board – all of the community cards on the table.
Button – the button (a small, round disk) is given to the player who bets last after the river is dealt (in other words, the dealer), therefore he/she has the best position at the poker table.
Buy-in – the amount of chips paid for entering the game, both in tournaments and cash games.
Call – calling the bet and putting the same amount of chips into the pot.
Calling station – a passive player that wants to see the flop and other streets as often as possible, even if his hand is very weak.
Check – if no one bets before you, you can check and pass to next player, without betting.
Check Raise – a play in which after checking on your turn, someone raises the next bet. Usually used to bait players to put more into the pot, while holding a very strong hand.
Coin flip – a situation in which both players have very similar odds of winning the hand, for example AK vs QQ.
Combo draw – drawing for multiple hands at the same time, for example: a flush and a straight.
Community cards – the cards that are face up on the table and belong to all of players.
Connectors – two cards that are one apart in rank, for example: 8 and 9.
Crying call – a desperate call when you are almost certain you have the worst hand.
Cut off – the position at the table that is to the right of the dealer. One of the last positions taken.
Dominant hand – a hand that is dominated by your opponent, usually by holding one of your outs and a higher kicker, for example: AK dominates KQ.
Donkey – a very weak player that is mostly losing.
Draw – the possibility of greatly improving your hand and creating a monster hand with certain cards that might be dealt on later streets.
Drawing Dead – a player that can't possibly improve his hand and win the pot.
Early position – usually the first three positions at the table, the worst positions to be in.
Fish – a very weak player that can only win with luck, not skill.
Flop – the first three community cards.
Flush draw – whenever a player can improve his hand to flush on the later street, he has a flush draw.
Fold – giving up the pot after a bet and mucking your cards.
Freeroll – free-to-enter tournament, a great way to build up your initial bankroll.
Freeze-out – a type of tournament without re-buys. When you lose all of your chips, you are eliminated.
Full ring – tables with 9 or 10 players.
GF – good fold. Used whenever one of the players makes a very good fold.
GG – good game, a greeting used to thank others for the game.
Gutshot – a draw in which we need exactly one card to complete a straight. For example: AKQT needs one of the jacks to complete a 'broadway'.
Heads-Up – a 'one-on-one' poker game.
Isolating – raising to minimize the amount of players involved in a hand, making it more likely to able to play 'Heads-Up'
Kicker – one of the cards in your hand that isn't used to complete your hand, but it could determine whether or not you win the pot.
Late position – 'button', 'cut-off', and the position to the right of these two, which makes them the best positions the table.
Leak – making the same mistake over and over that causes a player to lose more chips in a long run.
Limp – calling the 'big blind', a very passive play.
Loose – a term used to describe a player that plays a lot of hands, even the weak ones.
Maniac – an overly aggressive player.
Middle position – one of the middle positions at the table.
Monster – very strong hand that is a heavy favorite to win the pot.
Muck – A pile of all the folded cards, or to not show your hand at the showdown when you have been beaten.
Nh – nice hand.
Nuts – the best possible hand in certain situations.
Offsuit – pocket cards of different colors.
Open Ended Straight Draw – a hand that can complete a 'straight draw' using higher or lower sequential cards, for example: 'KQJT' can have either an 'ace' or a '9' added to them to form a 'straight draw'.
Out – a card that could come up on the table which would greatly improve your hand and let you win the pot.
Overbet – betting a very high amount that greatly exceeds the pot.
Regole Poker Texas Hold'em Full Battle Colorectal
Overcards – pocket cards that are higher than any other card on the table, for example: AK with the 6,4,5 flop.
Regole Poker Texas Hold'em Full Battle Colored
Overpair – a pocket pair that is higher than any pairs on the table, for example: JJ with the T74 flop.
Passive – a way of playing in which the player is mostly checking and calling, allowing the others to take the initiative.
Pocket Cards – two cards dealt to you by the dealer.
Pot limit – a type of poker game in which the maximum bet is the same size as the pot.
Pre-flop – the first round of betting, before the first community cards are shown.
Rags – worthless cards, usually after the flop or during later streets.
Rainbow – community cards that are different colors and make it impossible to form a 'flush draw'.
Re-raise – raising a raise. A very aggressive tactic, usually used when a player has a strong hand.
Rebuy – adding chips to your stack after losing some.
River – the final and fifth community card.
Satellite – a tournament in which the prizepool are tickets to better tournaments.
Short stack – a player who doesn't have very many chips at the table.
Showdown – the final stage of the game, when players reveal their cards to determine the winner.
Sit and go – a tournament that begins when the required amount of players registers.
Sit out – taking a break from the game.
Short handed – tables with a maximum of 6 players.
Slowplay – a passive play used by a player with a very strong hand to bait other players into putting more in the pot and to get more value.
Small Blind – a forced bet, equal to half of a 'big blind', placed by player to the right of the player who executed a 'big blind'.
Suited – pocket cards of the same suit. For example: AJ of diamonds.
Suited connectors – connectors of the same suit, for example: the 8,9 of clubs.
Stack – the amount of chips you have on the table.
Steal – raising from a late position with a weak hand to force 'blinds' to fold.
Straight draw – a hand that can be improved to form a 'straight'.
Tight – a way of playing where the player 'raises' and 'calls' with only strong hands and folds his/her weak ones. This is one of the most effective strategies.
Tilt – a player's mental state after losing one or more hands in a very unlucky way. Having the 'tilt' can cause you to play much worse and taking a break to cool off is strongly advised.
Top Pair Top Kicker – a hand in which you have the possible pair on the table with the best kicker. For example: AJ on J28 flop.
Turn – the fourth card put on the table by the dealer.
Ty – thank you.
Under The Gun – the first player to act 'pre-flop'.
Underdog – a hand that is dominated by another hand and has very low odds of winning. For example: KK vs AA.
Value bet – a bet in which the goal is to increase the size of a pot and take more chips from other players while holding a very strong hand.
Wheel – the lowest straight possible: A2345.
WP – well played.